Teams: Seats 1 & 3 vs Seats 2 & 4
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Seat 3
Team A
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Seat 2
Team B
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TABLE
Seat 4
Team B
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Seat 1
Team A
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Kaiser
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A 4-player trick-taking card game.
Teams: You + Partner vs Opponents
First to 52 points wins!
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How to Play Kaiser
Introduction
Kaiser is a Canadian trick-taking game played by four people in two partnerships (North/South vs East/West). A 32-card pack is used. The goal is to reach a cumulative score of 52 points.
The Pack
32 cards are used: 7 through Ace in each suit, but with two special replacements:
The 7 of Spades is replaced by the 3♠.
The 7 of Hearts is replaced by the 5♥.
Rank (High to Low): A, K, Q, J, 10, 9, 8, 7 (or 5 or 3).
Card Values
1 Point for each trick won.
5♥ is worth +5 points to the team taking it.
3♠ is worth -3 points to the team taking it.
Deal
Deal and play are clockwise. Each player receives 8 cards.
Misdeal: If you are dealt no Aces, no Face Cards (K, Q, J), and no 3 or 5, you may declare a misdeal. The cards are reshuffled and redealt by the same dealer.
Bidding
Starting left of the dealer, each player bids once. Bids range from 6 to 12, either in a Suit or No Trump.
"No Trump" bids outrank Suit bids of the same number (e.g., "7 No" beats "7 Hearts").
Each bid must be higher than the previous one.
Exception: The Dealer only needs to equal the current high bid to take it.
If everyone passes, the Dealer is forced to bid 6.
The Play
The high bidder names the trump suit (unless bidding No Trump) and leads the first card.
You must follow suit if able.
If you cannot follow suit, you may play any card (including trump).
Highest trump wins. If no trumps, highest card of the led suit wins.
The winner of the trick leads the next one.
Scoring
The Bidding Team:
If they make their bid: Add points taken to score. (Doubled for No Trump).
If they fail: Subtract bid amount from score. (Doubled for No Trump).
The Opponents:
Score whatever points they took.
45 Point Rule: If opponents have 45 or more points, they cannot add positive points (they can only lose points by taking the 3 of Spades).